Let's start with a new one. For those who don't know - all of you, I assume - a relatively recent interest of mine has been classic Doom modding. I did play the game way back in the day in the ballpark of its release, but lost interest to Quake 1996-something, only to find to my surprise that in the year 2021 people were still making maps for it. I had to jump on the bandwagon, of course.
I mostly map in the limit removing / Boom - mbf21 format, mostly focusing on difficult maps and IWAD textures. I was nominated as a promising newcomer in the 2022 Cacowards, and my megawad The Box of a Thousand Demons got a honorable mention.
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